Factsheet

Developer:
No Wand Studios
Based in Zaragoza, Spain

Release date:
04-10-2017

Platforms:
Steam
Itch.IO
Gamejolt

Website:
thefalloflazarus.com

Regular Price:

USD$14.99
EUR€12.99
GBP£11.99

Description

THE FALL OF LAZARUS is a first person exploration science fiction mystery game. It’s like Firewatch (Campo Santo) meets the film Moon (Duncan Jones), basically.

History

THE FALL OF LAZARUS is a deeply narrative video game. You will have to solve the puzzles and explore in order to advance in the story. The universe and story will unveil branching along the scenery, objects and documents left behind by the people who lived in the Lazarus at some point.

In addition if you search and connect the dots maybe a greater puzzle will be revealed and the darker truth around you will become brighter.

Summary

The game takes place aboard the USSC Lazarus (Unified Space Ship Companies), a ship that belongs to KR Corporation (Kross-Rübel), a company dedicated to the interstellar transport of goods and with close ties to the mining industry. The player takes on the role of the protagonist, a veteran of the Venusian wars looking to carve out a new future for herself. She has enlisted to participate in an eight-year mission to work on a mining colony. When she wakes up from hypersleep she finds herself alone on the ship and with no memories.

The player must then explore, investigate and find a way to get off the ship before the situation gets worse. Along the way, the protagonist will experience a series of traumatic events related to her personal life: visions, dreamlike recollections, strange noises and apparitions that mess with her head and make her question what is real and what is not.

Demo: The First Passenger

The Fall of Lazarus demo titled The Fall of Lazarus: The First Passenger is now available and fully playable in the official website of the videogame. It’s a little slice of the full videogame with all the mechanics and the narrative we are working with in the game and best of all: it’s conclusive. It’s the prologue of the story we will tell in The Fall of Lazarus.

THE FALL OF LAZARUS is a deeply narrative video game. You will have to solve the puzzles and explore in order to advance in the story. The universe and story will unveil branching along the scenery, objects and documents left behind by the people who lived in the Lazarus at some point.

In addition if you search and connect the dots maybe a greater puzzle will be revealed and the darker truth around you will become brighter.

Summary

The game takes place aboard the USSC Lazarus (Unified Space Ship Companies), a ship that belongs to KR Corporation (Kross-Rübel), a company dedicated to the interstellar transport of goods and with close ties to the mining industry. The player takes on the role of the protagonist, a veteran of the Venusian wars looking to carve out a new future for herself. She has enlisted to participate in an eight-year mission to work on a mining colony. When she wakes up from hypersleep she finds herself alone on the ship and with no memories.

The player must then explore, investigate and find a way to get off the ship before the situation gets worse. Along the way, the protagonist will experience a series of traumatic events related to her personal life: visions, dreamlike recollections, strange noises and apparitions that mess with her head and make her question what is real and what is not.

Demo: The First Passenger

The Fall of Lazarus demo titled The Fall of Lazarus: The First Passenger is now available and fully playable in the official website of the videogame. It’s a little slice of the full videogame with all the mechanics and the narrative we are working with in the game and best of all: it’s conclusive. It’s the prologue of the story we will tell in The Fall of Lazarus.

Features

  • Immersive storytelling full of mysteries to unveil in a science fiction set up.
  • Uncompressed narrative where there is more than meets the eye and every detail is there for a reason in a multi-level functional script.
  • A bunch of diverse puzzles to solve and discover all secrets and lore of the universe and character of the game.
  • Powered by Unreal Engine 4.

Videos

The Fall of Lazarus - Launch Day Trailer YouTube

The Fall Of Lazarus Demo: The Fisrt Passenger - Trailer 2.0 YouTube


Images

download all screenshots & photos as .zip (44MB)
CryoStasisChamber1.png
LazarusObjects3.png
IndustrialLevelCorridor3.png
IndustrialLevelCorridor.png
CrewHubPoster.png
LazarusObjects4.png
LazarusWorkshops2.png
LazarusObjects1.png
BreakRoom.png
SuitRoom.png
LazarusCorridor.png
LazarusAirlock.png
MainEngine.png
GenEthicsOffice.png
CrewHubMap.png
TheCube.png
CaptainsOffice.png
LazarusDockingAirlock.png
LazarusWorkshops.png
LazarusBridge.png
LazarusObjects2.png
LazarusMainHub.png
LazarusMainHub2.png
IndustrialLevelCorridor2.png
USSCLazarusEntrance.png
CrewHub.png
MNEM0Z1N3.png
TheFallOfLazarus.png
USSCLazarusLevel1Demo.png
VacSuitRoom.png
IndustrialLevelHub.png

download logo files as .zip (60KB)
logo
logo

Awards & Recognition

  • ""


Selected Articles

  • "The Fall of Lazarus – Alpha Demo"
    - KJ Robertson, Alpha Beta Gamer
  • "Firewatch and Moon as references: ‘The Fall of Lazarus’"
    - Ara Carrasco, Gamecrimes
  • "NO WAND STUDIOS: “THE FALL OF LAZARUS ES EL HIJO BASTARDO DE FIREWATCH, MOON Y PERDIDOS”"
    - José Carlos Castillo, FSGamer
  • "Made in Spain: Sombras y maullidos en lo profundo del espacio"
    - Juan Elías Fernández, AlphaBetaJuega
  • "Primeras impresiones de The Fall of Lazarus"
    - Manuel Delgado, Equilateral
  • "The Fall of Lazarus, exploración y puzles en el espacio, presentado para PC"
    - Marcos Yasif, 3DJuegos
  • "The Fall of Lazarus: Volver a despertar"
    - Javier Alemán, NivelOculto
  • "The Fall of Lazarus, una mezcla de Firewatch y la película Moon"
    - Javier Parrilla Ruiz, HobbyConsolas
  • "No Wand Studios presenta The Fall of Lazarus, una aventura de ciencia ficción"
    - ChicoNuclear, AnaitGames

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The Fall of Lazarus Kickstarter campaign
The Fall of Lazarus raised 11195 dollars through Kickstarter kickstarter.com.

The Fall of Lazarus SquareEnix Collective campaign
The Fall of Lazarus have been selected by Square Enix to be part of their indie video games support program collective.square-enix.com.


About No Wand Studios

Boilerplate
No Wand Studios is a spanish indie video game development studio based in Zaragoza (Spain) founded by David Bernad and Jonathan Prat in 2014.

More information
More information on No Wand Studios, our logo & relevant media are available here.


The Fall Of Lazarus Credits

David Bernad
Technical director, producer, programmer

Jonathan Prat
Creative director, graphic artist

Carlos Carrera
Programmer

Borja Peinado
Script writer

Javier Medrano
Game designer

Jorge Perez
3D artist


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks